

Totem Island | Game Design Portfolio
Totem Island is a chill rock stacking/balancing game with animated environment build for touchscreen (iPad), but also can be played on...

Experimental Project | W3
In this post, I am explaining the improvement phase of the game that I developed for Experimental Project, and I reflect on the issues...

Experimental Project | W2
In this second post Experimental Project, I am telling about how I started developing the chasing game, and how I decided on the...

Experimental Project | W1
Project: I would like to simulate the childish joy of chasing a friend or running away from a friend in a playground. In order to achieve...


Celestial Myths, Layla & Majnun and Lunar Effect | Notes
For thousands of years, people have studied celestial bodies and generated stories about them. Long before home-entertainment and modern...


Collaboration Project | 3rd Post
In this 3rd post on the Collaboration Unit, I am explaining the development process of the Turkish coffee experience game: Paranormal...


Collaborative Project | 2nd Post
In this post I will be telling about the idea phase of the game I am designing for the Collaborative Unit. Please make sure to read the...


Collaborative Project | 1st Post
In the Collaborative Unit, we are assigned to develop a collaborative relationship either with students from other courses or an external...

Root Game & Autobiographical Games
In this post, I am talking about the mini-game I created within last week, which I named as Root. We were to design and develop an...

Kubrick Project | A Space Orb
In this blog, I describe the latest version of the game/software toy I have created for Kubrick Project: A Space Orb. I also reflect on...